Ryan Gordon, the well-known Linux game porter and developer of SDL and other open-source projects, along with Sam Lantinga, another key SDL developer and recent hire for Valve’s Linux team, have proposed a window manager change to work out the full-screen X11 window mess.
Most Linux users are aware that dealing with full-screen windows on X11 can be a mess, especially for games. There’s issues pertaining to changing the resolution for gaming, the current full-screen window manager hint not being incredibly clear, and other problems. Ryan Gordon writes in his new proposal, “I’ve been doing Linux video games for over a decade now, and we’ve never really had a satisfactory means to handle fullscreen games on X11. I see this mailing list discussed fullscreen problems briefly in February, but I wanted to make a formal proposal of how the system should handle applications that want to ‘go fullscreen.'”
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